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9.10.12

Environment III

About 8 hours interior concept for an English Pub in a fictional section of London called Raven Row.  The pub is to be called the Lock, Stock & Barrel.  While looking at references it seems there should be some in wall shelves somewhere with books that no one ever touches, and I hear some pubs have different wallpaper on every faced wall. I should go back and fix the perpective on the bar itself, it looks to gain volume/inappropriate angle on the flip board for where the Boniface would exit and enter on the left side.  I want to add one a foot rail around the bottom of the bar as well.
About 16 hours exterior concept for a fictional section of London called Raven Row.  I added a default photoshop filter to accentuate the black interior and exterior contour lines to simulate the 'Borderlands' like shading effect that concept team was shooting for with the demo.
This was also put together to exemplar modular assets for a brick building set and how to combine them to make unique but family similar buildings.   
 


Photoshop, trying to establish a really rough visual of a desert civilization that was built around the ruins of a caryatid gate to the realm of dead gods. I wanted to emphasize the organic curves of the statuary built by the gods, which seem to defy human ideas of weight, mass and size compared to the 'majesty' of human architecture that is dwarfed beside it.


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Illustrator, writer, and gamer (analog/old school or digital). Omnigenre-interested and prepared to creative jam with whatever the lovely muses of the world offer.

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