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29.8.12

Environment II


A real media environment study using a limited chroma palette - it helps emphasize focus on where lighting is.  Especially for when trying to utilize rim lighting.  This was done using Prismacolour pencils, so it took some time to really lay down the thick, dark colours.  The actual piece is 9x11 inches, I think, on Graphics Marker Paper.

I'm always sad that there isn't more figural accents in modern architecture, when there are accents at all, so I wanted to utilize caryatid structures.  With all the lacing and buttressing and vaulting I was hoping to create a decadent, oppressive femininity within the environment.

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concept (17) sketch (15) character (12) design (11) Rough (10) game (8) environment (6) props (6) competition (5) commission (4)
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About Me

Illustrator, writer, and gamer (analog/old school or digital). Omnigenre-interested and prepared to creative jam with whatever the lovely muses of the world offer.

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